![]() Simply click on the layer name, and then the button 'Name', enter a label for your layer and press enter. While you are working with layers, it is always helpful to rename the layers to something more relevant to what the layer contains. After creating a layer, you can move up and down subdivision levels, but you will not be able to add subdivisions after creating a layer without baking the information down to your sculpt.Īdding layers to your model is incredibly easy and adds flexibility to your workflow Top tip 1: Adjusting and organizing layers So, it is usually best to build your model up first before diving into layers. Keep in mind that layers can only be added to the highest subdivision level of your sculpt. ![]() When a layer is active, you will see a REC icon next to it (which happens by default when adding a new layer) and you can hide the layer entirely by clicking the Eye icon. This will add a layer to your model that you can then sculpt on as normal, but also control the visibility of those details. Layers can add a level of control to your workflow and allow you to edit details on your model without harming your sculpt Adding layers to your sculptĬreating and working with layers in ZBrush is as easy as a one-click process with your SubTool activated, navigate to Layers under the Geometry tab in your tools panel, and click the '+' icon to add a new layer. Beyond just finer details, you can also have layers for posing, creating different body types, and blendshapes – which adds a ton of versatility to your workflow. By working with layers, you can isolate these details, control the visibility of the information, and even remove the details entirely if you are unhappy with them all without effecting the underlying details in your sculpt. You went a little too heavy with the wrinkles on a character's face, or added way too many pores to your character's skin. ![]() Insomniac Games lead character artist, Gavin Goulden, breaks down his tips for working with layers in ZBrush.Ĭhances are, if you have been sculpting for a while, you have had a moment where you have added details to your sculpt that you didn't like and had to remove them, only to then make your sculpt 'muddy', or ruin other details that you were happy with. ![]()
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